We Did It! - What's Next?
4 days ago
– Sat, Nov 30, 2024 at 02:58:40 PM
The Time We Have is 150% funded!
Thank you so much for your support! Thank you to everyone who helped spread the word and got excited about this game.
Thank you to the team that helped make this game possible—Ripley, Sam, Collin, and B. The game wouldn't be the same without you!
Thank you to the actual play producers & performers who helped showcase the game during our campaign. And thank you to the incredible interviewers who hosted me on their shows.
Thank you to our many guest contributors and stretch goal writers/illustrators (all of whom we're unlocked in overtime!!)
Thank you to my friends and family always for their support and love.
Thank you to the team that helped make this game possible—Ripley, Sam, Collin, and B. The game wouldn't be the same without you!
Thank you to the actual play producers & performers who helped showcase the game during our campaign. And thank you to the incredible interviewers who hosted me on their shows.
Thank you to our many guest contributors and stretch goal writers/illustrators (all of whom we're unlocked in overtime!!)
Thank you to my friends and family always for their support and love.
What's Next?
Now we get to make the game! I'll be getting the contributors going on their door cards and refining the manuscript before passing it to Sam for editing. You can expect approximately monthly updates from me as we make progress through production.
In the meantime, if you want more The Time We Have in your life, I highly recommend checking out any of the 8 available actual plays on the Media section of the campaign (plus one more coming this Wednesday from my friends at Tales Yet Told!). Also, the public demo will remain available until the full digital release of the game so if you have yet to try that out, that might hold you over while we make the full game.
In the meantime, if you want more The Time We Have in your life, I highly recommend checking out any of the 8 available actual plays on the Media section of the campaign (plus one more coming this Wednesday from my friends at Tales Yet Told!). Also, the public demo will remain available until the full digital release of the game so if you have yet to try that out, that might hold you over while we make the full game.
Pre-Order Store
If you or someone you know missed out on the campaign, the pre-order store is now live!