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The Time We Have - A Tragic Zombie TTRPG

Created by Elliot "moreblueberries" Davis

A two-player storytelling card game played on opposite sides of a closed door. A TTRPG about brothers in the zombie apocalypse and the final days before one of them turns.

Latest Updates from Our Project:

February Update - Door Cards!
30 days ago – Fri, Feb 14, 2025 at 12:28:57 PM

We Have Door Cards!

The illustrations for our door cards are rolling in so let's share the good stuff right away. Check these out!



These are just 7 of the 13 that will be included in the base game (16 for the special edition!). I am so excited about how they are coming together.

Each one represents a unique setting/infection to use as inspiration for your playthrough of the game and will vastly change the context of your conversation while playing.

Progress Report

Sam has just finished editing the full text of the game. Next step is to implement those changes and lock the manuscript. Ripley is working on the special edition cover. Simultaneously I am getting the files ready to go for manufacturing.

By the next update, all files should be with the printer! Which puts us on track for a Late Summer/Fall fulfillment.

Keep an eye out for the pledge manager in the next couple of months.

More soon,

Elliot

p.s. I am currently publishing two projects as moreblueberries, check them out and support below.



The Rascal Anniversary Zine - In celebration of the independent tabletop news site's first anniversary, this zine will contain writings from their first year. 50% of all sales go to supporting their mission of worker owned journalism in ttrpgs!




A Land Once Magic - Viditya Voleti's post-fantasy worldbuilding TTRPG is getting a print-run for Pocketopia. I am so excited to be helping Viditya bring this incredible game to print. If you enjoy creating one-of-a-kind worlds, you'll love this game

January Update - On Track
2 months ago – Wed, Jan 08, 2025 at 06:28:12 AM

Happy New Year!

The Time We Have production is making steady progress and we are currently on track with our planned schedule. 

This month I have been receiving pitches and writings from our Guest Writers and starting to share those along to our Guest Illustrators. 

Oh my god, some of these door cards are going to blow your minds. When I sought out this group of writers, I was hoping for some wild interpretations of a "zombie virus" and that is exactly what I have gotten. A little preview:

  • A witch's vengeful curse that is turning people into beasts 
  • A virus affecting the citizens of Hell that is... good?
  • A weaponized virus in the trenches of WWII

And that's just 3 of 12!

This month is a big writing month. Next month I should have some new visuals to share as our guest illustrators deliver their work. ALSO Ripley has begun work on the special edition cover so stay tuned for that!

ANOTHER Actual Play?

You bet! The incredibly talented folks at Unprepared Casters have put out a filmed one shot of The Time We Have on their patreon. The episode features Amelia and Haley as brothers reckoning with a feywild infection. It is set in the wider universe of their show and is a great example of how you might use this game to go deeper within a longer campaign.

Watch Here

These two are so incredibly talented and it is a heartbreaking watch. Highly recommend joining their patreon to check it out (for just $2!).

What's Next?

These next two months will be focused on getting all the writing, illustration, and card design in order. We are aiming for files to the printer by March which will keep us on track for games to be in my hands over the summer.

OH! One more thing - we are going to be able to afford Spot UV on the game packaging! Which is just one of those little production touches that makes me so happy. (and is all thanks to your support!)

The Pre-Order Store is still live in case you or someone you know missed the campaign. Keep an eye out soon for your pledge manager if you were a supporter during the campaign!

Thank you so much for your support for The Time We Have!

More soon,

Elliot

TTWH Actual Play - Our Lives in the Wood
3 months ago – Thu, Dec 12, 2024 at 01:16:03 PM

I Highly Recommend...

...you check out our final actual play of our campaign from my friends at Tales Yet Told. Kendo and Amihan use The Time We Have to tell an incredibly unique story set within the world of the Sublime (which you can hear more about in their series Strangers in the Wood and Voices in the Wood). The result is a really beautiful story on its own and a rich dive into the lore of this original world.

It is also a great look at how the game will play differently with the use of different Door Cards. The infection and world of this story are quite different from any of the actual plays you've heard so far. You'll see what I mean...

Check it out!



Pre-Orders Live

A quick reminder that the pre-order store is LIVE. If you or a friend missed the campaign, you can secure your copy right now.

We're getting into the meat of working on the game and contributors have already started pitching some very fun Door Cards. Stay tuned!

-Elliot

We Did It! - What's Next?
4 months ago – Sat, Nov 30, 2024 at 02:58:40 PM

The Time We Have is 150% funded!

Thank you so much for your support! Thank you to everyone who helped spread the word and got excited about this game. 

Thank you to the team that helped make this game possible—Ripley, Sam, Collin, and B. The game wouldn't be the same without you!

Thank you to the actual play producers & performers who helped showcase the game during our campaign. And thank you to the incredible interviewers who hosted me on their shows.

Thank you to our many guest contributors and stretch goal writers/illustrators (all of whom we're unlocked in overtime!!)

Thank you to my friends and family always for their support and love.


What's Next?

Now we get to make the game! I'll be getting the contributors going on their door cards and refining the manuscript before passing it to Sam for editing. You can expect approximately monthly updates from me as we make progress through production.

In the meantime, if you want more The Time We Have in your life, I highly recommend checking out any of the 8 available actual plays on the Media section of the campaign (plus one more coming this Wednesday from my friends at Tales Yet Told!). Also, the public demo will remain available until the full digital release of the game so if you have yet to try that out, that might hold you over while we make the full game.


Pre-Order Store

If you or someone you know missed out on the campaign, the pre-order store is now live!


Thank you so much again. More soon!
-Elliot

p.s.

I will be at PAX Unplugged! You can find me selling games at Booth #4318. Come say hello! I'll be the one in the pink "TTRPG" hat.

I am having a holiday sale where you can get 10% OFF all of my physical and digital games!

Final Days! - Stretch Goals
4 months ago – Mon, Nov 25, 2024 at 10:15:32 AM

2 MORE DAYS!

The end is in sight on this campaign. If you have already backed, thank you so much for your support! Thanks to you all, we have reached our goal and crushed our first stretch goal. But there are still 3 more goals I would love to see us hit!

STRETCH GOALS

Here is where we stand right now. PLUS we've just revealed the pair of contributors for the $22,500 goal: Zach Cox & Max Beech!


The $25,000 goal is one I would especially love to hit. It means the world to pay artists as part of this project and I would love to be able to throw them all a bit more money for the excellent work they've done.

These final days are key to a strong finish to the crowdfunding so please please share the project with a friend, shout it out to your gaming community, and help us spread the word. 

That's all for now! You will probably hear from me one more time before the campaign ends.

And again, thank you!
-Elliot